There’s also the goal of releasing the game with a PvE story mode, something WoT is lacking for obvious reasons (and, seeing the “historical battles” fiasco, probably will for a while more). The developers are actually American (Obsidian Entertainment) and they have previous experience with RPG’s, so this might actually turn out really nicely. Basically, it’s some sort of cyberpunk backstory, where you play as a PMC (mercenary armored company), getting hired by various people. Whether they will succeed, well, that is a real question, isn’t it. But before you go all “fuck that” – the mechanics are the same (WoT was taken as development baseline), but the declared aim of the developers is to actually build a game without the issues, that currently plague WoT – specifically high RNG, disappearing tanks, current model of artillery and matchmaking. The developers recently released a new video, where they describe the way AW is moving – let’s have a look at it and compare it with World of Tanks. Currently, it’s in the alpha stage of development, with some footage released (looking at you, World of Warships) and with developer updates coming out now and then. For those, who have not – well, it’s basically World of Tanks, but with modern tanks.
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